Frist log


Currently, I’ve completed the visual design for two characters, with plans to include 6-8 selectable characters in total. Each character will have unique abilities, such as creating a floating box or throwing teammates to help the team overcome obstacles together.

I’ve also finished a small portion of the modular assets for the game’s environments, which will be used to build levels in the future. At this stage, the scenes might feel repetitive, so I’ll likely need to create 4-6 times more assets to enrich the game world.

Right now, I’ve just wrapped up the initial art pass to showcase the intended style, lighting, and atmosphere. I’m still actively looking for a programmer to collaborate with and help bring the gameplay to life. Once that’s in place, I’ll release a demo for everyone to try out and share feedback!

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